There are multiple reasons why but the main issue, especially when going commercial is the costs.
Firstly, Unity is free and anything required to make a game can be done by ...
These are both "AAA" games:
One is highly stylized, the other is more "photo-realistic". I'm going to make the assumption that your question is whether unity can handle phot...
I've been using unreal (2,3,4) for almost 2 decades. I've been using unity for about 3 years professionally and another 2 years messing around. I've shipped multiple AAA ga...
No, it wouldn't be better suited.
By utilizing unreal engine you'll be very tempted to go for "AAA quality" visuals, and as a single indie you won't have manpower to do that.
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Most AAA studios choose Unreal over Unity for a number of reasons:
Okay, put yourself in a gaming company. Let's say you're SuperAwesome GameCo (SAGC), and you make a game engine for your open world FPS, Guns & Guts.
What would you consider...
It is not that nobody likes it, but while it is truly a general purpose Game Engine it also certainly has some types of games where it shines and others where it is mediocre at best.
It used to appear so, and still is to some extent. This is because the basics can be done quickly with c# or JS (or BOO).
The difficulty with UE is the learning curve. You c...
I'll weigh in on this as someone who's worked with both engines on professional projects.
Unity isn't suitable for building a AAA game, period. Two major issues hold it back.
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